Pre-Sprint 1 Planning: A Very Rainy Start

Pre-Sprint 1 Planning: A Very Rainy Start

These types of posts will be used to go over the next week’s work. However, because this is still just a hobby, I’m not considering this an ‘official’ sprint – just a test run.

Goals for Pre-Sprint 1

There are a lot of spinning plates right now! It should be of no surprise that there’s simultaneously too much going on and not enough to talk about. After all, this is the first one of these.

I view the current iteration in three parts:

  1. Research & Design – Familiarizing myself with the tools I’ll be using, other games in similar genres, and more. Essentially laying the foundation for the game itself
  2. Biz Prep – This is all just a hobby, but could it be more? Maybe. This week, I’ll look into my options and come up with a plan.
  3. Prototypes – I want to avoid burning out on working on too much at once, especially if my design isn’t nailed down and refactoring is unavoidable. Still, it’s important to test things out. This week, I’d like to play with Tiled, a neat little tool to create tilemaps.

I’ll have another post up this Saturday to see how I did with the above. Depending on this goes you’ll either seem way more or way less of this type of thing.

 

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