Were-Release #2 Out Now – “Snow”

Happy full moon, everybody! A new full moon means a new version of Village Monsters for you to explore. I’m happy to announce that the latest Were-Release (what is this?), code named “Snow“, is now officially released. I’m very proud of what I can share with you today, but I also want to stress that this is still very early. It’s not exactly brimming with content quite yet! Still, if you’re interested in following games in early development, and you want to provide feedback to shape a game in the making, then please take a look! “Snow” RELEASED: February 10th, 2017 Download: Windows | Mac (Soon!) | Linux (Soon!) What’s New Player & Actions Basic character movement (WASD) Includes sprinting (hold Shift), creeping (hold Control) Press the Middle Mouse button to move the camera around Dynamic Camera Follows the player and slightly lags behind Use the middle-mouse button to move it around “Shaky Cam” system implement for some actions Player Action – Talk Get near a villager and use the X key to talk to them. X also advances the text Player Action – Interact Currently the only object to interact with is Dragon’s Hoard, the claw machine in the building with Mock Use the X key to interact with it Player Action – Grab / Pull Currently can only grab/pull a box. Use the X key when near a box to grab it Player Action – Swing Net Press V to swing your net Critters caught by your net are added to your inventory Player Action – Throw Press F to throw the ball Requires to pick up the Dog Ball and make it active Villagers, Dog & Other Critters Two new Villagers Mock, the depressed goblin “Sign”, the unnamed – but still angry – Sign A more complete Dog Dog snoozes when bored Dog wags its tail faster when ball is picked…

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