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Village Monsters – Alpha 2 Release Notes

Village Monsters – Alpha 2 Release Notes

Here it is! The first Village Monsters demo of the post-Kickstarter era.

It’s called Alpha 2, and it’s hopefully a big improvement on Alpha 1.

If you’re a Kickstarter backer that has pledged $25 or above you should be getting an email soon with instructions on how to download it.

If you don’t fall in that category but still want to grab the latest demo then keep an eye out later this week for some news there.

As always, you can send feedback via the in-game feedback system, or to my email, or to my Twitter. I read it all, so send as much as you want!

Now let’s look at the big list of changes…

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Village Monsters Alpha 1.06 – Out Now!

Village Monsters Alpha 1.06 – Out Now!

The latest demo for Village Monsters, Alpha 1.05, is now out and ready to download.

This is the final demo release of the Kickstarter campaign and contains a time shift to the Early Fall, even more fixes & improvements, and some secrets to find.

As always, you can grab the latest demo here, and keep reading to view the entire list of new features and fixes

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Village Monsters Alpha 1.05 – Out Now!

Village Monsters Alpha 1.05 – Out Now!

The latest demo for Village Monsters, Alpha 1.05, is now out and ready to download.

This patch release contains many fixes and improvements received via feedback from the Kickstarter campaign. Additionally, it also contains a rough prototype for gardening, a new type of activity.

As always, you can grab the latest demo here, or on GameJolt, Itch.io, and IndieDB. Have fun!

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Village Monsters Alpha 1.02 – Out Now!

Village Monsters Alpha 1.02 – Out Now!

Happy Waning Gibbous, Y’all

No full moon? Big deal! I can release a new demo whenever I want, and that’s exactly what I’ve done!

Ok, so this is just Alpha 1.02 which contains the core features of Alpha 1 + some extra bugfixing, polish, and even a few new features

Go download it!

As with Alpha 1, it comes with the usual warnings: there’s plenty of missing content, placeholder features, bugs, and more. However! The game has reached a level of stability and features that I feel comfortable graduating it from Pre-Alpha to Alpha

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WERE-RELEASE #4 OUT NOW – “FLOWER”

WERE-RELEASE #4 OUT NOW – “FLOWER”

Happy full moon, everybody!

A new full moon means a new version of Village Monsters for you to have fun with. I’m happy to announce that the latest Were-Release (what is this?), code named “Flower“, is now officially released.

Go download it!

As with all the other pre-alpha releases, things are still very early. Expect a lot of unfinished or straight up missing systems and features. If you’re interested in following games in early development and want your feedback to shape a game then I’d love for you to take a look! Otherwise, maybe wait until it’s closer to the final release

This is also considered a minor version, meaning that the focus was on polish, bugfixes, and new content. You can expect the same overall structure and feel of the game to be similar to the last release.

The next major release is scheduled to come out this Summer, so be sure to get in any feedback or suggestions before then.

Have fun!

“Flower”

RELEASED: May 10th, 2017

Download:  Windows | Mac (Soon!) | Linux (Soon!)